IT-Expert · ages 14-17

Find their path in IT

In IT-Senior, students start working with the tools and programming languages used by developers. They build Android apps, code games with Python and Unity, create websites with HTML and CSS, explore AI and 3D design.
In-person classes · Small groups, individual approach · Dutch & English
Lesson length
2
hours
Schedule
1
/week
Duration
9
months · 3 modules
Group size
8-10
children

Why IT-Expert is a good fit for ages 14-17

  • Practical skills for the real world

    Students learn to plan, build, test and improve their own projects using tools and programming languages found in the IT industry.
  • A portfolio of finished projects

    Each module leads to something they can show, such as a game, application, database or 3D design. Together, these projects show their skills and progress.
  • Start from the basics

    No previous coding experience is needed. Teachers explain each topic clearly and support students as they learn to work more independently.
  • Curiosity comes first

    Advanced maths is not required. An interest in technology and a willingness to solve problems are enough to begin. Logical thinking develops along the way.
Study programme
Year 1. Modules 1-3 · Python, JavaScript, 3D
Python is a tool for creating programs of every purpose: computer games, blockchain, microblogs. Students gain practical skills in writing software code, develop algorithmic and systemic thinking, learn the fundamental concepts and rules of programming, solve arithmetic and logical problems, and create their own console games with a graphical interface. They learn the basic principles of the language: syntax, testing, object-oriented programming, Big Data and prototyping.

After the module, students will be able to
  • Install Python on any computer and work with it
  • Understand OOP principles and optimised algorithms
  • Create a Telegram chatbot
  • Create console games
  • Understand how to optimise programs
  • Work with the file system using Python
Soft skills: become financially literate.
Year 2. Modules 4-6 · Java, testing, data
Year 3. Modules 7-9 · C#, databases, game development

Two directions, chosen by the student

The course runs in two published tracks. The length depends on which one the student takes.
  • Direction 1. Web Developer / Programmer

    18 months

    The full nine-module route: Python, JavaScript, Java, C#, databases and game development, ending with a working application and a portfolio.
  • Direction 2. Tester QA / Designer

    9 months

    The shorter route into quality assurance and design: manual and automatic testing, quality control at every stage, and the visual work that goes with it.

What an IT profession means, and why it matters

IT professionals create websites, applications and software used by millions of people every day.
  • 8 out of 10

    companies attract customers through their websites.
  • 98%

    of brands use design in advertising, social media and applications.
  • 1 out of 3

    companies hire developers to maintain and improve their websites.
  • 9 out of 10

    IT companies work with QA testers to ensure their products are released without errors.
Career support
Knowing how to build something is half of it. The other half is being able to prove it, apply with it, and sit through the interview. That is taught here too.
01
You will learn how to confidently pass job interviews
You will understand what questions to expect and how to answer them: managing interview stress, tricky questions, and salary negotiation.
02
Help finding a job
We will provide a list of companies looking for web developers. Students can choose where and with whom they would like to work.
03
Portfolio creation
You will build a portfolio that demonstrates your skills and convinces employers you are ready for the job.
04
You will create a professional CV
You will receive guidance from an HR specialist with 15 years of experience, helping you create a CV that stands out to future employers.
Student projects
See what our IT-Intern students have created in class.
Schedule
🕘 Saturdays
Each module
12 lessons, 3 months
New modules
Three a year
Starting
Ask us for the next date

Good to know

  • Address

    Bellamystraat 376
    1053 BS Amsterdam
  • Group size

    6-8 children
  • What to bring

    Nothing - robots, LEGO®, tablets and computers are all provided
  • Lessons in

    Dutch and English
  • Call

    +31 622 952 784
  • Email

    contact@impact-academies.nl
Course fee
Choose the package that works best for your family. The more lessons you book, the lower the price per lesson.
How would you like to pay?
Frequently asked questions
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Impact Academies Amsterdam offers technology courses for children and teenagers aged 5-17. The programme is divided into age-appropriate levels, from IT-Intern for younger children to IT-Expert for teenagers.

Book a trial lesson

Sit in on a lesson and see how it actually runs before committing to a track.